By: Emily Farris
High Point University
hosted speaker Anita Sarkeesian, creator of the “Feminist Frequency,” on April 3rd as a part of the
Communications Week sponsored by the Nido R. Qubein School of Communication. Sarkeesian spoke to students about the various stigmas pictured in today’s pop culture narratives.
The “Feminist
Frequency” is a web series that explores a variety of representations of women
in video games. Sarkeesian explained the idea of damsels in distress, women in
refrigerators, and smurfettes to a college-aged audience in an way that had the
attendees laughing.
Emily Krol, a freshman Game and
Interactive Media Design Major at High Point University, enjoyed Sarkeesian’s
take on feminism in the media.
“Not only did she convince the audience to see her point of view
with her extensive amount of examples that everyone could relate to, but her
arguments were unique, relevant, and well-supported,” says Krol.
However, not everyone was able to relate to Sarkeesian
throughout her speech.
Bitsy Conklin, a sophomore Strategic Communications Major, spoke
against the action Sarkeesian has chosen to undertake.
“I don't really agree
with the message. I do think woman are objectified, but I also think that in
today's culture both men and women are mistreated based on their sexuality. If
you are offended by it, you should choose to ignore it,” Conklin states.
Because Sarkeesian
cannot ignore it, she has been attacked via social media regarding her
creation, the “Feminist Frequency.” Threats involving rape and illness come in
everyday, and take a toll on Sarkeesian’s faith in her message.
Nonetheless, Sarkeesian
knows that she is working for a bigger purpose; therefore, she continues to
preach her message of equality. “There is already a pre-existing hatred for
feminism that is promoted and encouraged by video games. I realize this, and that
is why I continue to do this,” says Sarkeesian.
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